Outlast
- Reviewed on Switch -
Instantly I got a bad feeling from the looks of Mount Massive Asylum.
Outlast has all the horror factors, it gives you major stress going into new parts of the Asylum.
Outlast released on September 4th, 2013.
Outlast, the one game where I am happy when doors are locked and I can't get through that area.
Outlast is a survival horror game from 2013 by Red Barrel Studios and it's a game that has been on my radar for years.
I finally found the perfect opportunity to play this title on my switch due to a Halloween sale and I am very happy that I picked this game up digitally to play for this years Halloween (2020).
This review WILL have Major Spoilers so keep that in mind before continuing...
You play as the main protagonist, Miles Upshur, who is a journalist and is covering a story about Mount Massive Asylum.
This story came to Mile's eye from an email that you collect automatically in the beginning of the game.
A streak of fear hit me when I first pulled up to this Asylum and that was definitely a goal for Red Barrel Studios and their location setting.
Like I said earlier, I knew about this game for years but I never knew how I would actually feel behind the controller, walking around in the dark with only a camcorder.
Speaking of the camcorder, this device is literally your life saver in this game. Without this camcorder you won't be able to see in the dark, which is pretty much everywhere, and you won't be able to take notes from the perspective of Miles Upshur.
Miles is not a fighter in this game, you have to hide and run away from anyone and anything!
Batteries are your friend as well, as they help keep your camcorder's night vision available.
You can unlock notes by recording specific, unnamed events and also collect documents around the Asylum to figure out the story behind this nightmare, Miles is a journalist after all!
Battery life was not an issue for me and it was actually nice of Red Barrel Studios to have a system where if you die, your batteries recharge and you get more chances at whatever obstacle is in your way.
So here we are, as Miles, inside this crazy Asylum, and then you instantly, from opening a specific door on the second floor hallway, get introduced to the crazy horrors of Mount Massive Asylum.
I like horror in general but this game took it to another level in terms of your heart rate and stress going up and up when that horrifying music plays and the Asylum inmates start chasing you.
The music during intense events, like being chased, can be repetitive at times but it is not a game breaker in my opinion.
However, there is one game mechanic that I question whether is ok or not for an average gamer and that is the fact that all chase sequences in Outlast are kind of the same in a way.
By this I mean, Outlast can be seen in chunks. You start with exploring the Asylum with no threats then immediately get thrown into a chase sequence where you have to solve a puzzle and hide from the enemy.
After this sequence of solving the puzzle and being hidden, it is back to exploring. The repetitiveness of the mechanics can get a little boring / stale at times.
One thing I give major props to, for Red Barrel Studios, is the lore of Outlast.
I did not go into this game thinking how deep the story was actually going to go and this factor really bumps up my enjoyment of playing Outlast and collecting documents / taking notes.
It makes your heart beat go crazy in the dark.
You have to constantly look over your shoulder (even when running).
You have to stay in the dark so enemies can't see you, and finally you have to be quiet almost all the time!
Even though Outlast could've been a little bit scarier, I think I say that because other horror games I have played have really frightened me and this was kind of a step down but still delivered for it's current genre.
Outlast might have come out in 2013, but for today's current horror genre standards, it definitely holds up for a nice scary adventure!
Pros:
- Great Graphics
- Outstanding Lore
- Smooth Controls
- Scary Setting
- Great Plot
Cons:
- Repetitive Chase Music
- Occasional Glitches
- Repetitive Game Mechanics
My Rating for Outlast (on Switch):
4 / 5
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Disclaimer
All Reviews, Ratings, Pros, Cons, and Opinions Shared on this Blog (Press A Reviews) are my (Connor Butler) own Thoughts and Feelings.
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