Dead or Alive 6
- Reviewed on PS4 -
The graphics in this fighting game are down right, unbelievable!
DOA Quest is a mode where you will most likely spend a lot of time with / in.
Dead or Alive 6 released on March 1st, 2019.
Team Ninja's Dead or Alive 6, is their sixth main installment in the Dead or Alive series.
DOA6 is also my first experience with the critically acclaimed, fighting series overall.
Although I tend to not have a long attention span with this title, the time I do spend (spent) with this game is admirable, and of course, a lot of fun!
This review WILL have Major Spoilers so keep that in mind before continuing...
The fighting genre in video games has always sparked my interest in a specific way (as of writing this blog post). It honestly comes down to the characters (roster) and story that drive me to purchase and play them.
With DOA6 being my first introduction to the DOA series, the characters seemed to be somewhat intriguing, but at the end of the day, only a few stuck out to me.
Starting with the main campaign, I did enjoy the various, character driven, scenarios for you to fight through (literally).
Dead or Alive 6 allows you to unlock chapters of all 31 characters (mostly all) in this enormous, branching story mode.
I do kind of wish you can play any of the characters chapters first, but unfortunately, that would take away from the unlockable aspect Team Ninja wanted.
The lighting is extremely accurate with whatever scenario you're in mid-fight, and the cinematics are pleasant to view as well!
For example, some cinematics might show you pushing your opponent towards the crowds, and the crowds throwing them back to you.
Or, another example, is throwing your opponent to another part of the stage, in a smooth, yet devastating transition.
Frame rates are at a crisp 60 frames per second and make for an enjoyable fighting session (at least on my PS4).
Speaking of fighting sessions, the actual gameplay (fighting) in DOA6 is very enjoyable, even with my attention span to fighting games not being that great (as of writing this blog post) in the first place.
Before actually fighting, you can set the match specifications such as CPU Level, Health Amount, Number of Rounds, and more!
Dead or Alive 6 isn't just mashing buttons. There are various techniques and skills (for every character) to master, including takedowns, critical hits, combos, and more.
Even more important than the actual fighting in a fighting game, is the stages you fight in.
DOA6's fighting stages include (as of writing this blog post)...
- A.P.O.
- Unforgettable
- Zero
- Miyabi
- Hidden Garden
- Road Rage
- The Muscle
- Lost Paradise
- Forbidden Fortune
- The Throwdown
- DOA Colosseum
- Seaside Eden
- Chinese Festival
There is an astronomical amount of unlockables in Dead or Alive 6. The issue is however, you have to be very dedicated to unlock everything (or extremely wealthy)!
What I mean by this, is that you have to play a lot of fights in order to gather up enough in-game currency (coins) to get all the costumes, music, trivia, encyclopedia pages, etc.
You can acquire coins by playing offline (or online) matches, story mode, or even DOA Quest.
Alternatively, you can buy all the costumes (and other unlockables) with real world money.
However, these real-world purchases tend to be more expensive than what it's worth in my opinion (as of writing this blog post).
This unique mode is when you play specifically made matches with clear conditions.
Beat the matches with the conditions met, and you get stars! These stars offer up coins, pages, music, or costume parts (my favorite).
Voice acting in DOA6 is a treasure. Some characters have outstanding voice acting, but the majority of them (in my opinion) are hysterically bad.
Is it because of the translations, I don't know for sure, but all I know is that DOA6 is not a game I need to hear the audio for, all the time.
As mentioned earlier, there are 31 characters to play as. The entire roster (as of writing this blog post) for Dead or Alive 6 include...
- Kasumi
- Zack
- Tina
- Helena
- Bass
- Mila
- Ayane
- Diego
- Bayman
- Jann Lee
- Leifang
- Hitomi
- Rig
- Christie
- Hayabusa
- Hayate
- Marie Rose
- Honoka
- Nico
- Kokoro
- La Mariposa
- Brad Wong
- Eliot
- Raidou
- Nyotengu
- Phase 4
- Mai
- Kula
- Momiji
- Rachel
- Tamaki
With so many characters, it can / could be very intimidating for newcomers (and experts) to learn and familiarize themselves with all the move sets.
Luckily Team Ninja included character specific, training modes!
There are four training modes for any desired character(s) you want to fight as...
- Free Training
- Tutorial
- Command Training
- Combo Challenge
To sum up my experience (so far) with Dead or Alive 6, Team Ninja definitely put a lot of effort into this title for a newcomer (like myself) to enjoy.
The character backstories and story plot could've been more intriguing to me and the voice acting could've had more work, especially since DOA6 came out in 2019.
I tend to play fighting games for a while, then take long breaks (as of writing this blog post), and some fighting games aren't memorable at all.
Dead or Alive 6 is definitely memorable for its graphics, music, overall design, and of course unlockables, but I feel like the long-term aspect of video games wasn't exactly the priority (in my opinion) for this specific occasion.
Pros:
- Amazing, Realistic Graphics
- Smooth Gameplay / Controls
- Training Modes
- Plenty of Unlockables
Cons:
- Expensive DLC
- Hysterically Bad Voice Acting (Not All, But Majority)
- Unmemorable Story (For Me Personally)
My Rating for Dead or Alive 6 (on PS4):
3 / 5
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Disclaimer
All Reviews, Ratings, Pros, Cons, and Opinions Shared on this Blog (Press A Reviews) are my (Connor Butler) own Thoughts and Feelings.
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